Teaching – THATCamp Southeast 2013 http://southeast2013.thatcamp.org The Humanities and Technology Camp Mon, 19 Oct 2015 20:43:16 +0000 en-US hourly 1 https://wordpress.org/?v=4.9.12 Proposal: Quizzes as Games http://southeast2013.thatcamp.org/03/07/proposal-quizzes-as-games/ Thu, 07 Mar 2013 15:51:11 +0000 http://southeast2013.thatcamp.org/?p=210

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There is a bunch of stuff I want my students to know in my literature courses, but that I am not qualified or don’t want to teach- identifying countries on a map, translating key terms from other languages, grasping basic historical information, grammar.  Is there a low-stakes, self-directed, automated, and (maybe even) fun way of doing this?  I am proposing a Talk Session on developing and using online quizzes as games.

I’ve never used quizzes in my classes because I think there are far better ways to make sure students are engaged with the course content.  However, I have come to accept that sometimes we do learn simply by rote memorization. Too often though, quizzes just seem punitive and pointless.  You get one chance to get it right and then we move on.  After attending Katie Salen’s 2012 SXSW session, “Don’t Shoot the Player While they are Learning,” I began to think about how I could gather and create quizzes that taught students material that I wanted them to know, but that I didn’t want to spend class time on.  Also, I wanted to figure out how to make the quizzes feel like a low stakes game.  My approach:

  • Students would not be graded on how well they did on any particular quiz.  They got a small number of points by taking any quiz 10 times over a period of at least 3 weeks.
  • Students didn’t have to take the quizzes. They had many choices for assignments and could decide for themselves how to get points for the course.
  • All of the quizzes were self directed, outside of class, and automated.

I was teaching courses on Contemporary American Ethnic Literature and Comics.  The initial quizzes I linked to or created were:

Students could create quizzes as one of their assignments.  Some of the best ones I combined and let the other students take for points:

  • An image-based quiz on Scott McCloud’s theories in Understanding Comics
  • A culture, language, and history quiz for Maus

Some possible questions for the session:

  • For what types of material is this quiz approach to learning effective?
  • Could we create a massive bank of quizzes that students could access on their computers or mobile devices?
  • What are possible problems with this approach?
  • How would you assess the effectiveness of this approach?
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Technology in the Graduate Classroom http://southeast2013.thatcamp.org/03/07/technology-in-the-graduate-classroom/ http://southeast2013.thatcamp.org/03/07/technology-in-the-graduate-classroom/#comments Thu, 07 Mar 2013 01:22:25 +0000 http://southeast2013.thatcamp.org/?p=209

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Much of the conversation on the utilization of technology in the classroom revolves around undergraduate classes, but in this Talk session, I’d like to discuss whether graduate students can or should likewise be asked to use Twitter, ebooks, blogs, Premiere, etc. in their seminars. Should graduate students create posters about Derrida, for instance, or digital stories about a Dostoevsky novel (or a historical, political, sociological text, depending on the discipline)? Practicing the use of particular tools can certainly help graduate students shape their assignments for the undergraduate classes they are set to teach, but many graduate students might (understandably) be wary of the prospect of devoting less time to writing traditional papers.

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Session Proposal – The Value of Discourse Game http://southeast2013.thatcamp.org/03/06/session-proposal-the-value-of-discourse-game/ Wed, 06 Mar 2013 01:59:31 +0000 http://southeast2013.thatcamp.org/?p=202

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Materialist theories in the area of Composition in the last 10-12 years have reveled that much of the way we talk about what happens in our classrooms controls how we act toward our students, how they respond, and what the public sphere thinks about the work we do in classrooms. Linda Adler-Kassner argues in her 2008 book, The Activist WPA, that the way we frame our discussions of writers and writing can have an effect on everything from our day-to-day teaching to the funding that comes from up on high.

I currently teach a New Media Literacy course tied to the required beginning composition courses at Georgia State University. I am constantly embroiled in discussion over how much students already know about new media, and how much they could learn and actually use it in a classroom. These discussions happen IN my classroom, as well as with colleagues, and even with the gentleman I end up riding next to on a plane when I visit my brother for the holidays.

My proposal fits within the talk and play areas of the conference. I propose we have a session to discuss how ‘native’ our young adult learners are when it comes to digital and new media literacy. What do they bring to the classroom, and what is it important that they take away? As we have this open discussion, the group will sit in a circle, with a small gap between the first person and the last. Any time a person in the discussion says something negative about their work, they move to the end of the circle. This way, as we have the discussion, we can also visually see (and stay kinetically interested) what kinds of values we deploy more often as we discuss. The simple rules for this game, of course are up for discussion within the group.

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Session proposal: The open-source textbook http://southeast2013.thatcamp.org/03/06/session-proposal-the-open-source-textbook/ http://southeast2013.thatcamp.org/03/06/session-proposal-the-open-source-textbook/#comments Wed, 06 Mar 2013 00:43:22 +0000 http://southeast2013.thatcamp.org/?p=198

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I propose a session discussing open-source educational materials, particularly open-source textbooks.

What would an open-source textbook look like? What is the difference between open source and open access? What are the advantages of an open-source textbook? What are the potential drawbacks of using an open-source textbook? of creating an open-source textbook? What other types of educational resources could benefit from an open-source model?

Over the past year, I have been building an open-source, online, multimedia textbook on Github for the four-semester Musicianship course sequence that I teach. I would be happy to demo this site briefly during the session, showing how I manage it, and how it can be forked, modified, and redeployed.

For more information about my project, please see this blog post.

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Working with digital archives in the classroom http://southeast2013.thatcamp.org/03/05/working-with-digital-archives-in-the-classroom/ http://southeast2013.thatcamp.org/03/05/working-with-digital-archives-in-the-classroom/#comments Tue, 05 Mar 2013 21:33:38 +0000 http://southeast2013.thatcamp.org/?p=193

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Archives have gone digital. From the Modernist Journals Project to bloggers with a knack for collecting rare books, the archive itself no longer has a stable relationship to space, place, or institution. I propose a discussion about successful integration of online digital archives in the everyday classroom. What do digital documents do that the traditional archive cannot do? How do we as teachers emphasize the importance of such documents when access is at the tip of our fingers? How do you use digital archives in your classroom? How do we teach an ethics of the archive that also teaches respect for copyrighted materials?

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Session proposal: Comics and DH http://southeast2013.thatcamp.org/03/05/session-proposal-comics-and-dh/ Tue, 05 Mar 2013 19:32:57 +0000 http://southeast2013.thatcamp.org/?p=187

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I propose a “talk” session in which we will discuss relations between comics and digital humanities and ways of using comics to engage in digital humanities research and teaching. I am currently working on a book manuscript which argues that in order to understand how the material parameters of literature are being affected by transitions to digital technology, we need to look at comics and graphic novels. I feel that this research would benefit from actually being presented as a comic. I would therefore like to discuss why we might want to use digital humanities tools to produce comics and/or help our students do so, and

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Session Proposal http://southeast2013.thatcamp.org/03/04/session-proposal/ Mon, 04 Mar 2013 18:47:44 +0000 http://southeast2013.thatcamp.org/?p=171

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Teaching “Academic” Writing in the 21st Century: a collaborative talking group in which we identify (and perhaps begin to articulate solutions for) the challenges of teaching academic writing in the digital age. Some framing questions might be: What constitutes “academic” writing today? What (and who) determines if a non-peer-reviewed source is “scholarly”? How do we make space for teaching digital writing literacy in a traditional academic writing course? What are the similarities and differences in teaching how to research and write an analog critical essay and a multimodal one?

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